Terms of Service
- Whether it’s for my own comfort, the customer's attitude or behavior, or if I feel that the project is beyond my current skill level, I reserve the right to refuse service for any reason. Please don’t take it personally. :(
- Most of the avatars I work with require both parties to own the avatar for texture commissions. Unless the avatar’s personal TOS states otherwise, both parties must own the avatar before I can accept the commission.
- I’m open to retexturing an avatar I don’t own as long as the cost of the avatar is included in the commission price.
- I only accept payments in USD via PayPal or Ko-fi (PayPal is preferred).
- Payment is required upfront. I won’t begin work on the avatar until full payment has been received.
- I can only upload retextured avatars to VRChat accounts that are ranked “New User” or above. Please note that I’ll need your login info to upload it to your account!
- Commissions can take up to 2 weeks though it’s often less depending on the queue. I have health issues, and if I experience a flare-up before or during the project that prevents me from completing your avatar, you will receive a full refund.
- I will not take commissions from anyone under the age of 18! Once again, nothing personal, but it’s just not something I’m comfortable with.
- All completed commissions will be showcased on my website unless otherwise requested.
- I can only make avatars Quest-compatible if the avatar already comes with a Quest-compatible version.
- I will not accept retexture commissions for designs you don’t own. If it’s not your original character or a design you’ve purchased, I’m not willing to take on the project.
- I currently have limited Blender knowledge (working on it! :) ), so I’m not able to resize clothing or sculpt new assets at this time.
- If an asset you want added to the avatar is not free, the cost of the asset must be included in the commission price.
- If you’re a previous client and I still have your project saved, I can make future edits for an additional fee.